Syndicate Enforcer

As an enforcer of the group of information brokers and assassins known as the Syndicate, you are used to the shadowy underbelly of society. Whether in a large city or in a small farming village, you spread fear among those who wrong your organization or owe it compensation. You aren't afraid of getting your hands dirty, in fact it might just be your favorite part of your job.

Background Stuff
Skill Proficiencies: Intimidation, Survival

Tool Proficiencies: Poisoners Kit

Languages: One of your choice

Equipment: Hooded cloak, boots with secret compartment containing 3 gold, Medallion with Syndicate symbol, Poisoner Kit.

Feature: Scoundrels Reputation
The mere mention of the syndicate is enough to get most lowborn folk to cough up a few gold pieces. An innkeeper may let you stay in a back room for free and back-alley thugs will think twice before intimidating you. You also have an affinity with the criminal elements of society. Thugs and thieves are more likely to share information and jobs with you, although guards and nobles will be much slower to trust you, unless they need you for a job of course.

Suggested Characteristics
You are most likely to be willing to do jobs that more idealistic adventurers are unwilling to undertake. You probably have a very pragmatic outlook on life, willing to do what you need to do to make enough gold to get by. A character with this background might be distant with other members of the party until they have earned the characters trust.